julin's Blurty
 
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Below are the 4 most recent journal entries recorded in julin's Blurty:

    Saturday, April 25th, 2009
    3:34 pm
    Fearless Emergency (五)
    "Young people,wow gold once again because of the Burning Legion's attack, most of our camps were called to a much-needed front-line combat capability, and the rest were settled in a small part of a cliff at a thunderbolt. Why are we not to the accident did not take you, I and the Eagle Wind chiefs are potential you think, you put a person to remain in camps for further training are you, eagles room air chiefs have our food and you leave me a hunting knife used in the time. You trust not always stay in the camp, and would like to mother earth with you - Gruer Eagle Wind "note after reading my first reaction is that the wind got up to the Eagle Room of the Emirates, it is clear that this action is not Since what I already have a psychological awareness, wow goldbut in my opinion in my series of normal digestive function to stop before the meet I was put to me is still under protests of my stomach.

    Give me the food is of wow goldcourse left me yesterday plains hunting land line from bird meat, although the ingredients and cooking are so simple, but it is for me the best of taste. This food is only required to be completed on the campfire cooking process easy, let me think about what the wheels a few years ago a reactive organization, I have been very difficult to understand for Cook that he is thinking of what kind of awareness ... ... People tend to start later in the more things to consider, I am very happy that people belong to me too.
    Mulgore prairie scenery is very beautiful, but I do not become a nutrient for the beautiful nature that give their intention wow goldappears to have to leave here. See you soon, and my darling food, sweet and poor bird, although I do not know until now are not you and your next of kin lying horse eating grass, like a living, but please permit me to call you so .
    Let me think about Mulgore to the east are barren land, and then east, that is, the location of Durotar Orgrimmar. Saar, as tribal leaders set up by the main city of Orgrimmar, should be able to go there to know more. I found a room at, and then to be proud of my talent and the same painting so proud of my ability to draw the logical space of thinking of a simple map. ... ... OK, in fact, I just draw three different sizes of circular and it is very irregular. Well, starting now, what will happen, how could I know ... ... Do not pray for their encounter in this world too many strange things like, Well, strange enough, or the habit will be even better ... ... Solar energy now wow goldI am very happy my heart out of the background, as well as another of its usefulness to determine the direction. Mulgore at me all the way of feeling, where the small animals are so harmonious, and it seems their material life is very nourishing life, because they do not have to show me the way intolerable hunger.
    Tuesday, April 14th, 2009
    3:34 pm
    The Run Around
    When you tell a group of units to attack a single enemy, they will attempt to reach that enemy walking around until they can get a clear shot. When mixing up both enemy and friendly units, sometimes, the path becomes blocked and not every friendly unit can reach its target. wow goldAt this point, the lost units begin to wander looking for openings, which means they are not adding their power to the attack. Try to limit the time a unit is not engaged in combat to a minimum.
    The Run Around has a potential to lose entire battles, even when you outnumber and possibly out-upgrade the enemy when you have units that are not contributing in any way to combat. Those units may end up running around until they get killed before having the chance to respond.
    Have As Many Units As Possible Attacking The Same Enemy (Focused Fire)
    The more guys you have attacking the same enemy, the quicker that enemy is killed allowing you to move on to the next enemy. Using this method, you can more quickly kill enemy units.
    When attacking the enemy, command all your units to wow gold kaufenattack the same enemy unit. If a unit cannot easily reach the preferred target, instruct it to attack the nearest enemy. Avoid setting up situations where units will do a Run Around.
    Watch out for the enemy taking a unit under attack and retreating it while at the same time commanding the rest of their units to attack. Your units may chase the retreating unit which causes them to start walking around rather than fighting. If you use Attack-Move, your units should start attacking the next nearest unit rather than trying to chase the retreating unit. However, depending on the situation, it sometimes can be good to chase a retreating unit. You can also use many Hero spells to wow goldfinish off the retreating unit
    Thursday, April 9th, 2009
    4:18 pm
    Orc vs Human
    Peasants and Peons are the working class. They are your most valuable and fragile commodity. Peasants generate all the funds or resources necessary wow goldto fund armies, build your civilization, and keep it in good shape. When the time comes, they even can provide a last line of defense for the town. Alone, their attack is weak, but in large groups, Peasants can bring even the mightiest warrior down.
    Peasants generate both Gold and Lumber so they must be protected at all costs. Usually, this involves protecting them with walled into Towers. Realizing how valuable itwow gold is to have a strong Peasant force working, you should realize that the Peasants are equally valuable to your opponent. Knowing this, your goal should be to kill of their Peasants at all costs. Killing Peasants puts a stop or slows down the enemy's resource gathering. Once his reserves wear out cannot build any more buildings or units for defense and can be over powered.
    Speeding Up Building Construction
    You can have more thanwow or one Peasant build a building. To do this, first have one Peasant build a building. Then select a group of Peasants that are between chops on Lumber or who are otherwise free, and right click on the building as it is being constructed. This will command the Peasants to help repair-build the building. Repair-building adds extra resources to the overall price of the building which can be damaging early in the game, but the time saved in a building construction is often worth the extra cost. This can be especially true for Town Halls and Farms, or buildings that advance your defenses (Barracks, Altar of Storms, Stables, etc).
    You can have as many Peasants building a building as you can fit around it. The more Peasants that are repair-building it while it is being built, the faster the building will be completed. Hasted Peons work even faster.
    How many times in the game are you waiting for a building to finish construction? This can be very damaging if youe waiting on a Farm when your food supply is at its max since unit production will be halted until the Farm is built. But if you devote more Peasants to repair-build the building can be created a lot faster and the time spent with no new unit creation is lessened. Other key uses for repair-build are Town Halls when you need to quickly set up at a new resource spot, Towers, Farms used for wallins, Foundries which allow Battleships, Stables/Ogre Mounds, which allow Knights and Ogres, and Altar of Storms which allows Ogres to research Bloodlust.
    You do not always want to repair-build every building because it increases the cost of a buildings construction. Make a decision to repair-build or not based on how badly you needwow gold a particular building, and how many surplus resources you currently possess. Less critical buildings, or those you do not need immediately, can be built normally. Buildings you need right away should be repair-built if the extra resources can be afforded.
    4:14 pm
    Orc vs Human
    Peasants and Peons are the working class. They are your most valuable and fragile commodity. Peasants generate all the funds or resources necessary wow goldto fund armies, build your civilization, and keep it in good shape. When the time comes, they even can provide a last line of defense for the town. Alone, their attack is weak, but in large groups, Peasants can bring even the mightiest warrior down.
    Peasants generate both Gold and Lumber so they must be protected at all costs. Usually, this involves protecting them with walled into Towers. Realizing how valuable itwow gold is to have a strong Peasant force working, you should realize that the Peasants are equally valuable to your opponent. Knowing this, your goal should be to kill of their Peasants at all costs. Killing Peasants puts a stop or slows down the enemy's resource gathering. Once his reserves wear out cannot build any more buildings or units for defense and can be over powered.
    Speeding Up Building Construction
    You can have more thanwow or one Peasant build a building. To do this, first have one Peasant build a building. Then select a group of Peasants that are between chops on Lumber or who are otherwise free, and right click on the building as it is being constructed. This will command the Peasants to help repair-build the building. Repair-building adds extra resources to the overall price of the building which can be damaging early in the game, but the time saved in a building construction is often worth the extra cost. This can be especially true for Town Halls and Farms, or buildings that advance your defenses (Barracks, Altar of Storms, Stables, etc).
    You can have as many Peasants building a building as you can fit around it. The more Peasants that are repair-building it while it is being built, the faster the building will be completed. Hasted Peons work even faster.
    How many times in the game are you waiting for a building to finish construction? This can be very damaging if youe waiting on a Farm when your food supply is at its max since unit production will be halted until the Farm is built. But if you devote more Peasants to repair-build the building can be created a lot faster and the time spent with no new unit creation is lessened. Other key uses for repair-build are Town Halls when you need to quickly set up at a new resource spot, Towers, Farms used for wallins, Foundries which allow Battleships, Stables/Ogre Mounds, which allow Knights and Ogres, and Altar of Storms which allows Ogres to research Bloodlust.
    You do not always want to repair-build every building because it increases the cost of a buildings construction. Make a decision to repair-build or not based on how badly you needwow gold a particular building, and how many surplus resources you currently possess. Less critical buildings, or those you do not need immediately, can be built normally. Buildings you need right away should be repair-built if the extra resources can be afforded.
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